Product
id software quake 3 engine
9 known vulnerabilities across versions
Vulnerabilities are listed by affected version. Select any CVE for the full briefing and its intelligence graph.
CVE-2006-3401
CVE-2006-3400
CVE-2006-3325
CVE-2006-3324
CVE-2006-2875
CVE-2006-2082
CVE-2006-2236
CVE-2005-0983
CVE-2005-0430
all versions
Stack-based buffer overflow in Quake 3 Engine as used by Quake 3: Arena 1.32b and 1.32c allows remote attackers to cause a denial
all versions
Stack-based buffer overflow in the CG_ServerCommand function in Quake 3 Engine as used by Soldier of Fortune 2 (SOF2MP) GOLD 1.03
all versions
client/cl_parse.c in the id3 Quake 3 Engine 1.32c and the Icculus Quake 3 Engine (ioquake3) revision 810 and earlier allows remote
all versions
The Automatic Downloading option in the id3 Quake 3 Engine and the Icculus Quake 3 Engine (ioquake3) before revision 804 allows re
<= 1.32c
Stack-based buffer overflow in the CL_ParseDownload function of Quake 3 Engine 1.32c and earlier, as used in multiple products, al
all versions
Directory traversal vulnerability in Quake 3 engine, as used in products including Quake3 Arena, Return to Castle Wolfenstein, Wol
all versions
Buffer overflow in the Quake 3 Engine, as used by (1) ET 2.60, (2) Return to Castle Wolfenstein 1.41, and (3) Quake III Arena 1.32
all versions
Quake 3 engine, as used in multiple games, allows remote attackers to cause a denial of service (client disconnect) via a long mes
all versions
The Quake 3 engine, as used in multiple game packages, allows remote attackers to cause a denial of service (shutdown game server)