CVE-2026-40587
blueprintUE is a tool to help Unreal Engine developers. Prior to 4.2.0, when a user changes their password via the profile edit page, or when a password reset is completed via the reset link, neither operation invalidates existing authenticated sessions for that user. A server-side session store associates userID - session.
the current password change/reset flow updates only the password column in the users table and does not destroy or mark invalid any active sessions. As a result, an attacker who has already compromised a session retains full access to the account indefinitely, even after the legitimate user has detected the intrusion and changed their password, until the session's natural expiry time (configured as SESSION_GC_MAXLIFETIME, defaulting to 86400 seconds / 24 hours, with SESSION_LIFETIME=0 meaning persistent until browser close or GC, whichever is later). This vulnerability is fixed in 4.2.0.
- No active-exploitation, high-EPSS, or public-exploit signals - routine patching cadence
CVSS:3.1/AV:N/AC:L/PR:H/UI:N/S:U/C:H/I:H/A:N- 21 Apr 2026Published to NVD
- 22 Apr 2026Last modified
ATT&CK techniques
1Techniques this CVE enables - linked via CWE → CAPEC → ATT&CK. Pills with a solid outline are named directly in ATT&CK or Nuclei templates (high confidence); the others are linked through weakness mappings.
▤ Build a SIEM detection for these techniques